Launch a coin for any Steam game.Its owners inherit it.
Your whole dev buy goes to the game's owners, in the same transaction. Every Steam owner who signs in before graduation claims an equal share when it graduates.
Pick a game. Leave its owners the dev buy.
One transaction from your wallet: create on pump.fun, buy, and send every coin you bought to the game's owners' escrow. You keep none of it.
You own the game. Sign for your share.
Connect a wallet, sign in with Steam on a coin for a game you own. When it graduates, your share is one click away.
bought or claimed, on your own Steam account
straight from Steam's playtime
no fresh farm accounts
per coin, and game details set to public
Every coin, and who signed.
Each coin's inheritance, the owners who signed so far, and how close it is to graduating on pump.fun.
Four steps, one rule.
The dev buy belongs to the people who already own the game.
Pick a game
Any game on Steam. A 1 SOL dev buy leaves ≈34.2M coins (3.4% of supply).
The dev buy goes to its owners
Create, buy and send every coin to the owners' escrow in one transaction. Checked on-chain before the coin is listed.
Owners sign with Steam
Own it, 1 hour played, account 30+ days old. Signing closes the second the curve hits 85 SOL.
Graduate, split, claim
Inheritance ÷ owners who signed. 34.2M with 1,000 signers = 34,200 each. Nobody signed → burned.
Everything is on-chain.
Every launch carries an own:<steam app id> memo, and every claim an own:<owner tag> memo on the escrow's token account.
Built on pump.fun (create_v2, Token-2022), Steam's OpenID sign-in and Web API, Helius RPC and Filebase IPFS.
Who gets the coins?
Every Steam owner of the game who signs in on the coin before it graduates. At graduation the whole inheritance is split equally between them. 34.2M coins and 1,000 signers = 34,200 coins each.
Why sign before graduation?
So the split is fixed the moment the coin graduates and nobody can dilute it afterwards. Signing closes when the pump.fun curve completes.
What if nobody signs?
The escrow burns the whole inheritance on-chain. The coins never go back to the launcher.
My profile is private.
Set Steam → Profile → Edit Profile → Privacy → Game details to Public, sign, then set it back if you like. Steam's API can't see a private library.
Can I sign with two accounts?
One Steam account per wallet and one wallet per Steam account, per coin. Accounts need 1 hour in the game and to be 30+ days old.
Does family sharing count?
No. Only games in your own library count.
Does the launcher earn anything?
pump.fun's creator fees go to the launcher's wallet like any pump.fun coin. Every coin of the dev buy goes to the owners.
Is this made by Valve or the game's studio?
No. OWNERS is independent. It uses Steam's public sign-in and Web API to check who owns a game.